Class changes

Paladin

Every Paladin skill Project Lage changes, in the direction Project Diablo 2 took: weak skills made worth playing, more synergies, fewer dead builds. Our own numbers, still being tuned in the alpha.

Skill changes

Every class skill can also be cast in town. Synergies marked new were added; damage percentages compare the skill's tooltip damage before synergies with the base game's at the same skill level.

Sacrifice

Hurts you less, hits much more often; stronger Redemption synergy.

Exact game values
ValueBase gameProject Lage
Skill value 81520
Skill value 585
Attack rating bonus at level 12040
Attack rating bonus per level712

Smite

Much more damage per level.

Exact game values
ValueBase gameProject Lage
Skill value 41525

Holy Bolt

A real caster build against undead: bolts pass through everything, stronger damage with Fist of the Heavens.

Exact game values
ValueBase gameProject Lage
Elemental damage, minimum per level (levels 2-8)810
Elemental damage, minimum per level (levels 9-16)1013
Elemental damage, minimum per level (levels 17-22)1316
Elemental damage, minimum per level (levels 23-28)1620
Elemental damage, minimum per level (levels 29+)2025
Elemental damage, maximum per level (levels 2-8)810
Elemental damage, maximum per level (levels 9-16)1114
Elemental damage, maximum per level (levels 17-22)1518
Elemental damage, maximum per level (levels 23-28)1822
Elemental damage, maximum per level (levels 29+)2328

Zeal

3 strong hits instead of 5, more attack rating; stronger Sacrifice synergy.

Exact game values
ValueBase gameProject Lage
Skill value 81216
Skill value 653
Skill value 4615
Attack rating bonus at level 11030
Attack rating bonus per level1015

Charge

More attack rating; stronger synergies.

Exact game values
ValueBase gameProject Lage
Skill value 82025
Attack rating bonus at level 15075
Attack rating bonus per level1520

Vengeance

More attack rating; resist and Salvation synergies that matter.

Exact game values
ValueBase gameProject Lage
Skill value 724
Skill value 81014
Attack rating bonus at level 12050
Attack rating bonus per level1015

Blessed Hammer

Smaller synergies.

Exact game values
ValueBase gameProject Lage
Skill value 81410

Conversion

Better chance to convert, lasts 8 seconds.

Exact game values
ValueBase gameProject Lage
Skill value 1400200
Skill value 3010
Skill value 490100

Fist of the Heavens

Keeps up in Hell, no cooldown, only strikes the enemy you click; stronger Holy Shock synergy.

Exact game values
ValueBase gameProject Lage
Elemental damage, minimum per level (levels 2-8)1518
Elemental damage, minimum per level (levels 9-16)3034
Elemental damage, minimum per level (levels 17-22)4550
Elemental damage, minimum per level (levels 23-28)5560
Elemental damage, minimum per level (levels 29+)6570
Elemental damage, maximum per level (levels 2-8)1518
Elemental damage, maximum per level (levels 9-16)3034
Elemental damage, maximum per level (levels 17-22)4550
Elemental damage, maximum per level (levels 23-28)5560
Elemental damage, maximum per level (levels 29+)6570
Skill value 8712
Cooldown (frames)100
SearchEnemyNear1—

Might

Bigger radius and more damage per level from level 9.

Exact game values
ValueBase gameProject Lage
Skill value 11622
aurastatcalc1ln34ln34+((lvl > 8) ? ((lvl-8)*par5) : 0)
Skill value 5—5

Holy Fire

An aura build that scales: hits more often in a fixed radius, adds more to your attacks, Blessed Aim synergy.

  • Elemental damage synergies: Resist FireSalvationBlessed Aim (new)
Exact game values
ValueBase gameProject Lage
Elemental damage, minimum per level (levels 2-8)12
Elemental damage, minimum per level (levels 9-16)45
Elemental damage, minimum per level (levels 17-22)68
Elemental damage, minimum per level (levels 23-28)710
Elemental damage, minimum per level (levels 29+)812
Elemental damage, maximum per level (levels 2-8)23
Elemental damage, maximum per level (levels 9-16)56
Elemental damage, maximum per level (levels 17-22)79
Elemental damage, maximum per level (levels 23-28)811
Elemental damage, maximum per level (levels 29+)913
Skill value 82124
perdelay5035
Skill value 1618
Skill value 210
Skill value 568
Elemental damage synergiesResist Fire (hard points)*par8+Salvation (hard points)*par7Resist Fire (hard points)*par8+Salvation (hard points)*par7+Blessed Aim (hard points)*par9
Skill value 9—6

Thorns

Bigger radius.

Exact game values
ValueBase gameProject Lage
Skill value 11622

Blessed Aim

+10% attack rating per hard point, all the time.

Exact game values
ValueBase gameProject Lage
Skill value 8510

Concentration

Now also raises attack rating; less damage per level.

Exact game values
ValueBase gameProject Lage
Skill value 41510
aurastat3—item_tohit_percent
aurastatcalc3—ln78
Skill value 7—40
Skill value 8—8

Holy Freeze

An aura build that scales: hits more often in a fixed radius, adds more to your attacks, Blessed Aim synergy.

  • Elemental damage synergies: Resist ColdSalvationBlessed Aim (new)
Exact game values
ValueBase gameProject Lage
Skill value 81518
perdelay5035
Skill value 1618
Skill value 210
Skill value 557
Elemental damage synergiesResist Cold (hard points)*par8+Salvation (hard points)*par7Resist Cold (hard points)*par8+Salvation (hard points)*par7+Blessed Aim (hard points)*par9
Skill value 9—6

Holy Shock

An aura build that scales: hits more often in a fixed radius, adds more to your attacks, Blessed Aim synergy.

  • Elemental damage synergies: Resist LightningSalvationBlessed Aim (new)
Exact game values
ValueBase gameProject Lage
Elemental damage, maximum per level (levels 2-8)68
Elemental damage, maximum per level (levels 9-16)810
Elemental damage, maximum per level (levels 17-22)1013
Elemental damage, maximum per level (levels 23-28)1216
Elemental damage, maximum per level (levels 29+)1520
Skill value 81215
perdelay5035
Skill value 1618
Skill value 210
Skill value 568
Elemental damage synergiesResist Lightning (hard points)*par8+Salvation (hard points)*par7Resist Lightning (hard points)*par8+Salvation (hard points)*par7+Blessed Aim (hard points)*par9
Skill value 9—6

Sanctuary

Hurts every enemy, not just undead; no knockback, no mana; Might, Blessed Aim and Thorns synergies.

  • Elemental damage synergies: Might (new)Blessed Aim (new)Thorns (new)Cleansing (removed)
Exact game values
ValueBase gameProject Lage
aurafilter5927059266
ResultFlags113
Mana cost (internal units)10
Minimum mana10
Elemental damage synergiesCleansing (hard points)*par8(Might (hard points)+Blessed Aim (hard points)+Thorns (hard points))*par8
Skill value 8710

Fanaticism

Bigger radius.

Exact game values
ValueBase gameProject Lage
Skill value 11115

Conviction

Smaller defense cut (up to 75%) and a much smaller resistance cut.

Exact game values
ValueBase gameProject Lage
Skill value 33012
Skill value 452
Skill value 610075
aurastatcalc2-min(ln34,150)-min(ln34,60)
aurastatcalc3-min(ln34,150)-min(ln34,60)
aurastatcalc4-min(ln34,150)-min(ln34,60)

Prayer

Heals twice as much over a bigger radius; points in it also give life regeneration all the time.

Elemental damage vs. the base game: level 1: +100%, level 10: +100%, level 20: +100%, level 30: +100%

Exact game values
ValueBase gameProject Lage
Skill value 11622
Elemental damage, minimum at level 124
Elemental damage, minimum per level (levels 2-8)12
Elemental damage, minimum per level (levels 9-16)12
Elemental damage, minimum per level (levels 17-22)24
Elemental damage, minimum per level (levels 23-28)24
Elemental damage, minimum per level (levels 29+)36
passivestate—increasedstamina
passivestat1—hpregen
passivecalc1—Prayer (hard points)*par5
Skill value 5—1

Resist Fire

Points in it also add fire damage; slightly less resistance and the active max resistance no longer doubles the passive one.

Exact game values
ValueBase gameProject Lage
Skill value 4150130
aurastatcalc2Resist Fire (hard points)Resist Fire (hard points)/2
passivestat2—passive_fire_mastery
passivecalc2—Resist Fire (hard points)*par5
Skill value 5—3

Defiance

Points in it also reduce physical damage you take, all the time.

Exact game values
ValueBase gameProject Lage
passivestate—ironskin
passivestat1—damageresist
passivecalc1—(Defiance (hard points)+1)/par5
Skill value 5—2

Resist Cold

Points in it also add cold damage; slightly less resistance and the active max resistance no longer doubles the passive one.

Exact game values
ValueBase gameProject Lage
Skill value 4150130
aurastatcalc2Resist Cold (hard points)Resist Cold (hard points)/2
passivestat2—passive_cold_mastery
passivecalc2—Resist Cold (hard points)*par5
Skill value 5—3

Cleansing

A little weaker at high levels.

Exact game values
ValueBase gameProject Lage
Skill value 49075

Resist Lightning

Points in it also add lightning damage; slightly less resistance and the active max resistance no longer doubles the passive one.

Exact game values
ValueBase gameProject Lage
Skill value 4150130
aurastatcalc2Resist Lightning (hard points)Resist Lightning (hard points)/2
passivestat2—passive_ltng_mastery
passivecalc2—Resist Lightning (hard points)*par5
Skill value 5—3

Vigor

Points in it also make you run faster, all the time.

Exact game values
ValueBase gameProject Lage
passivestate—polearmmastery
passivestat1—velocitypercent
passivecalc1—Vigor (hard points)*par7
Skill value 7—1

Meditation

Half the mana regeneration, but points in it give mana on every kill.

Exact game values
ValueBase gameProject Lage
Skill value 3300150
Skill value 42512
passivestate—spearmastery
passivestat1—item_manaafterkill
passivecalc1—Meditation (hard points)*par5
Skill value 5—1

Redemption

Each redeemed corpse gives 5 more life per level.

Exact game values
ValueBase gameProject Lage
calc2ln56ln56+lvl*par7
Skill value 7—5

Salvation

Also raises elemental damage for the party; slightly less resistance.

Exact game values
ValueBase gameProject Lage
Skill value 4120110
aurastat4—passive_fire_mastery
aurastatcalc4—ln56
aurastat5—passive_cold_mastery
aurastatcalc5—ln56
aurastat6—passive_ltng_mastery
aurastatcalc6—ln56
Skill value 5—10
Skill value 6—2