Items

Currency orbs

Our own crafting currency: orbs that reroll, upgrade, corrupt and socket your gear.

The orbs

Monsters drop an orb as often as a Mal rune: one orb roll sits next to the Mal rune in the drop tables, and then picks which orb by the shares below.

Corruption Orb

Item level 75 · 20% of orb drops

In the game

Click it, then click a weapon or armor: corrupts it (one random property, or it fails and becomes a corrupted rare)

Orb of Shifting

Item level 60 · 30% of orb drops

In the game

Cube with a magic item: rerolls its magic properties

Orb of Remaking

Item level 70 · 20% of orb drops

In the game

Cube with a rare item: rerolls its rare properties

Orb of Ascension

Item level 75 · 10% of orb drops

In the game

Cube with a magic item: turns it into a rare item

Socketsmith's Box

Item level 70 · 10% of orb drops

In the game

Cube with a white item without sockets: maximum sockets

Click it, then click a rare or unique without sockets: 1 to 3 sockets (2 most often)

Orb of Fortune

Item level 80 · 10% of orb drops

In the game

Cube with a unique or set item: rerolls it (it can fail and become rare)

Corruption

Click the Corruption Orb, then click a weapon or armor in your inventory. The item gets one random property from its slot's list below and is marked Corrupted. In 25% of uses it bricks instead: the item is rerolled as a corrupted rare of the same base and item level.

Corrupting a corrupted item again replaces its old corruption with a new one (for now).

Helms

OutcomeChance
Socketed ((1-2))15%
+1 to All Skills7.5%
All Resistances +(10-15)%15%
+(30-50) to Life11.2%
(15-25)% Better Chance of Getting Magic Items11.2%
+(20-40)% Enhanced Defense15%

Body armor

OutcomeChance
Socketed ((3-4))16.7%
+1 to All Skills4.2%
All Resistances +(10-20)%16.7%
Damage Reduced by (5-8)%8.3%
+(40-70) to Life12.5%
+(30-60)% Enhanced Defense16.7%

Shields

OutcomeChance
Socketed ((2-4))15.8%
+1 to All Skills3.9%
All Resistances +(10-20)%15.8%
(10-15)% Increased Chance of Blocking11.8%
+(15-25)% Faster Hit Recovery11.8%
+(30-60)% Enhanced Defense15.8%

Gloves

OutcomeChance
+(10-20)% Increased Attack Speed15%
+(10-20)% Bonus to Attack Rating11.2%
All Resistances +(5-10)%15%
(10-20)% Better Chance of Getting Magic Items11.2%
(2-3)% Life Stolen per Hit7.5%
(2-3)% Mana Stolen per Hit7.5%
+(5-10) to Strength7.5%

Boots

OutcomeChance
+(10-20)% Faster Run/Walk15%
All Resistances +(5-10)%15%
+(10-20)% Faster Hit Recovery11.2%
(10-20)% Better Chance of Getting Magic Items11.2%
+(5-10) to Dexterity11.2%
+(20-40) to Life11.2%

Belts

OutcomeChance
All Resistances +(5-10)%15.8%
+(30-50) to Life15.8%
Damage Reduced by (3-6)%7.9%
+(10-20)% Faster Hit Recovery11.8%
+(5-15) to Strength11.8%
+(20-40) to Mana11.8%

Weapons

OutcomeChance
Socketed ((2-4))15%
+(30-60)% Enhanced Damage15%
+(10-20)% Increased Attack Speed11.2%
+(10-20)% Faster Cast Rate11.2%
+1 to All Skills3.8%
(10-20)% Chance of Crushing Blow7.5%
(10-20)% Deadly Strike7.5%
(3-6)% Life Stolen per Hit3.8%

Other armor

OutcomeChance
All Resistances +(10-15)%18.8%
+(20-40) to Life18.8%
+(20-40)% Enhanced Defense18.8%
(10-20)% Better Chance of Getting Magic Items18.8%

Sockets

The Socketsmith's Box adds sockets two ways. In the Horadric Cube with a normal or superior weapon or armor without sockets, it gives the item as many sockets as its base allows. Clicked on, then on a rare or unique item without sockets, it rolls: 1 socket 25%, 2 sockets 50%, 3 sockets 25% (never more than the base allows).

To take socketed items out again, cube the item with a Hel rune and a Scroll of Identify: you keep the item and get back every gem, rune and jewel.