Class changes

Assassin

Every Assassin skill Project Lage changes, in the direction Project Diablo 2 took: weak skills made worth playing, more synergies, fewer dead builds. Our own numbers, still being tuned in the alpha.

Skill changes

Every class skill can also be cast in town. Synergies marked new were added; damage percentages compare the skill's tooltip damage before synergies with the base game's at the same skill level.

Fire Blast

Throws one more bomb for every 4 hard points; less damage per bomb, cheaper, stronger trap synergies.

Elemental damage vs. the base game: level 1: -29%, level 10: -36%, level 20: -37%, level 30: -40%

Exact game values
ValueBase gameProject Lage
srvdofunc—43
prgcalc1—1+blvl/4
srvmissilebomb in air—
srvmissilea—bomb in air
cltmissilebomb in air—
cltmissilea—bomb in air
cltdofunc—5
lob1—
Mana cost (internal units)2416
Elemental damage, minimum at level 164
Elemental damage, minimum per level (levels 2-8)32
Elemental damage, minimum per level (levels 9-16)85
Elemental damage, minimum per level (levels 17-22)2012
Elemental damage, minimum per level (levels 23-28)3822
Elemental damage, minimum per level (levels 29+)5834
Elemental damage, maximum at level 186
Elemental damage, maximum per level (levels 2-8)53
Elemental damage, maximum per level (levels 9-16)117
Elemental damage, maximum per level (levels 17-22)2415
Elemental damage, maximum per level (levels 23-28)4426
Elemental damage, maximum per level (levels 29+)6640
Skill value 81114

Shock Web

Hits more often, flies faster, one more spike per 3 levels, fire trap synergies.

  • Elemental damage synergies: Charged Bolt SentryLightning SentryFire Blast (new)Wake of Fire (new)
Exact game values
ValueBase gameProject Lage
Skill value 243
Skill value 7—6
Elemental damage synergies(Charged Bolt Sentry (hard points) + Lightning Sentry (hard points)) * par8(Charged Bolt Sentry (hard points) + Lightning Sentry (hard points)) * par8 + (Fire Blast (hard points) + Wake of Fire (hard points)) * par7

Blade Sentinel

Lasts a fixed 8 seconds and no longer counts toward the trap limit; stronger blade synergies.

Exact game values
ValueBase gameProject Lage
pettypeassassintrappettrap
Skill value 1100200
Skill value 2120
Skill value 81015

Charged Bolt Sentry

A bit more damage, cheaper, damage synergies from Fire Blast, Shock Web and Lightning Sentry.

  • Elemental damage synergies: Fire BlastShock Web (new)Lightning Sentry

Elemental damage vs. the base game: level 1: +14%, level 10: +15%, level 20: +12%, level 30: +10%

Exact game values
ValueBase gameProject Lage
Mana cost (internal units)1310
Elemental damage, maximum at level 11416
Elemental damage, maximum per level (levels 2-8)67
Elemental damage, maximum per level (levels 9-16)89
Elemental damage, maximum per level (levels 17-22)1213
Elemental damage, maximum per level (levels 23-28)1415
Elemental damage, maximum per level (levels 29+)1617
Elemental damage synergies(Fire Blast (hard points) + Lightning Sentry (hard points)) * par8(Fire Blast (hard points) + Shock Web (hard points) + Lightning Sentry (hard points)) * par8

Wake of Fire

More damage, much cheaper, stronger synergies.

Elemental damage vs. the base game: level 1: +20%, level 10: +38%, level 20: +30%, level 30: +28%

Exact game values
ValueBase gameProject Lage
Mana cost (internal units)137
Elemental damage, minimum at level 156
Elemental damage, minimum per level (levels 2-8)23
Elemental damage, minimum per level (levels 9-16)34
Elemental damage, minimum per level (levels 17-22)56
Elemental damage, minimum per level (levels 23-28)79
Elemental damage, minimum per level (levels 29+)912
Elemental damage, maximum at level 11012
Elemental damage, maximum per level (levels 2-8)23
Elemental damage, maximum per level (levels 9-16)34
Elemental damage, maximum per level (levels 17-22)67
Elemental damage, maximum per level (levels 23-28)810
Elemental damage, maximum per level (levels 29+)1013
Skill value 81014

Lightning Sentry

Smaller synergies so the other traps can keep up.

Exact game values
ValueBase gameProject Lage
Skill value 81812

Wake of Inferno

Much stronger, especially past level 22.

Elemental damage vs. the base game: level 1: +14%, level 10: +12%, level 20: +13%, level 30: +27%

Exact game values
ValueBase gameProject Lage
Elemental damage, minimum at level 12024
Elemental damage, minimum per level (levels 2-8)1719
Elemental damage, minimum per level (levels 9-16)2124
Elemental damage, minimum per level (levels 17-22)2630
Elemental damage, minimum per level (levels 23-28)3248
Elemental damage, minimum per level (levels 29+)3964
Elemental damage, maximum at level 15056
Elemental damage, maximum per level (levels 2-8)1921
Elemental damage, maximum per level (levels 9-16)2326
Elemental damage, maximum per level (levels 17-22)2832
Elemental damage, maximum per level (levels 23-28)3450
Elemental damage, maximum per level (levels 29+)4166
Skill value 81822

Death Sentry

Stronger Lightning Sentry synergy.

Exact game values
ValueBase gameProject Lage
Skill value 81215

Blade Fury

Full weapon damage, blades pierce, throws faster with attack speed, scales past level 20.

Exact game values
ValueBase gameProject Lage
Physical damage, minimum per level (levels 2-8)34
Physical damage, minimum per level (levels 9-16)56
Physical damage, minimum per level (levels 17-22)89
Physical damage, minimum per level (levels 23-28)811
Physical damage, minimum per level (levels 29+)813
Physical damage, maximum per level (levels 2-8)34
Physical damage, maximum per level (levels 9-16)56
Physical damage, maximum per level (levels 17-22)89
Physical damage, maximum per level (levels 23-28)811
Physical damage, maximum per level (levels 29+)813
Skill value 81015
SrcDam96128
UseAttackRate—1

Blade Shield

Stronger synergies.

Exact game values
ValueBase gameProject Lage
Skill value 81015

Tiger Strike

More attack rating.

Exact game values
ValueBase gameProject Lage
Attack rating bonus at level 12545
Attack rating bonus per level1015

Cobra Strike

More attack rating.

Exact game values
ValueBase gameProject Lage
Attack rating bonus at level 12545
Attack rating bonus per level1015

Fists of Fire

More attack rating; synergies from Phoenix Strike and the other two elemental charge-ups.

  • Elemental damage synergies: Royal StrikeClaws of Thunder (new)Blades of Ice (new)
Exact game values
ValueBase gameProject Lage
Attack rating bonus at level 12545
Attack rating bonus per level1015
Skill value 81214
Skill value 7—6
Elemental damage synergies(Royal Strike (hard points)) * par8Royal Strike (hard points) * par8 + (Claws of Thunder (hard points) + Blades of Ice (hard points)) * par7

Claws of Thunder

More attack rating; synergies from Phoenix Strike and the other two elemental charge-ups.

  • Elemental damage synergies: Royal StrikeFists of Fire (new)Blades of Ice (new)
Exact game values
ValueBase gameProject Lage
Attack rating bonus at level 12545
Attack rating bonus per level1015
Skill value 8810
Skill value 7—5
Elemental damage synergies(Royal Strike (hard points)) * par8Royal Strike (hard points) * par8 + (Fists of Fire (hard points) + Blades of Ice (hard points)) * par7

Blades of Ice

More attack rating; synergies from Phoenix Strike and the other two elemental charge-ups.

  • Elemental damage synergies: Royal StrikeFists of Fire (new)Claws of Thunder (new)
Exact game values
ValueBase gameProject Lage
Attack rating bonus at level 12545
Attack rating bonus per level1015
Skill value 8810
Skill value 7—5
Elemental damage synergies(Royal Strike (hard points)) * par8Royal Strike (hard points) * par8 + (Fists of Fire (hard points) + Claws of Thunder (hard points)) * par7

Dragon Tail

More attack rating.

Exact game values
ValueBase gameProject Lage
Attack rating bonus at level 12040
Attack rating bonus per level1520

Dragon Claw

Less attack rating.

Exact game values
ValueBase gameProject Lage
Attack rating bonus at level 14030
Attack rating bonus per level2518

Dragon Talon

At most 3 kicks, but each kick hits much harder.

Exact game values
ValueBase gameProject Lage
calc1lvl/6+1min(lvl/6+1,3)
Skill value 1515
Skill value 2712

Dragon Flight

2 second cooldown, more attack rating at low levels.

Exact game values
ValueBase gameProject Lage
Cooldown (frames)—50
Attack rating bonus at level 160100
Attack rating bonus per level2523

Psychic Hammer

Pure magic damage, more of it, cheaper, synergies from Mind Blast and Cloak of Shadows.

  • Elemental damage synergies: Mind Blast (new)Cloak of Shadows (new)

Elemental damage vs. the base game: level 1: +50%, level 10: +125%, level 20: +125%, level 30: +122%

Physical damage vs. the base game: level 1: -100%, level 10: -100%, level 20: -100%, level 30: -100%

Exact game values
ValueBase gameProject Lage
Mana cost (internal units)1612
Physical damage, minimum at level 120
Physical damage, minimum per level (levels 2-8)20
Physical damage, minimum per level (levels 9-16)30
Physical damage, minimum per level (levels 17-22)40
Physical damage, minimum per level (levels 23-28)50
Physical damage, minimum per level (levels 29+)60
Physical damage, maximum at level 160
Physical damage, maximum per level (levels 2-8)30
Physical damage, maximum per level (levels 9-16)40
Physical damage, maximum per level (levels 17-22)50
Physical damage, maximum per level (levels 23-28)60
Physical damage, maximum per level (levels 29+)70
Elemental damage, minimum at level 124
Elemental damage, minimum per level (levels 2-8)25
Elemental damage, minimum per level (levels 9-16)37
Elemental damage, minimum per level (levels 17-22)49
Elemental damage, minimum per level (levels 23-28)511
Elemental damage, minimum per level (levels 29+)613
Elemental damage, maximum at level 168
Elemental damage, maximum per level (levels 2-8)37
Elemental damage, maximum per level (levels 9-16)49
Elemental damage, maximum per level (levels 17-22)511
Elemental damage, maximum per level (levels 23-28)613
Elemental damage, maximum per level (levels 29+)715
Skill value 8—10
Elemental damage synergies—(Mind Blast (hard points) + Cloak of Shadows (hard points)) * par8

Quickness

Attack speed grows only with hard points; less run speed.

Exact game values
ValueBase gameProject Lage
Skill value 27050
aurastatcalc2dm34par3+(par4-par3)*(110*blvl/(blvl+6))/100

Cloak of Shadows

Always lasts 5 seconds, smaller defense bonus.

Exact game values
ValueBase gameProject Lage
Skill value 3200125
Skill value 4250
Skill value 7106
Skill value 832

Mind Blast

Stun no longer grows with level; bigger area, more damage, cheaper, synergies from Psychic Hammer and Cloak of Shadows.

  • Damage synergies: Psychic Hammer (new)Cloak of Shadows (new)

Physical damage vs. the base game: level 1: +20%, level 10: +31%, level 20: +22%, level 30: +23%

Exact game values
ValueBase gameProject Lage
Elemental duration per level (levels 2-8)50
Elemental duration per level (levels 9-16)50
Elemental duration per level (levels 17+)50
Skill value 746
Mana cost (internal units)159
Physical damage, minimum at level 11012
Physical damage, minimum per level (levels 2-8)23
Physical damage, minimum per level (levels 9-16)56
Physical damage, minimum per level (levels 17-22)89
Physical damage, minimum per level (levels 23-28)810
Physical damage, minimum per level (levels 29+)811
Physical damage, maximum at level 12024
Physical damage, maximum per level (levels 2-8)23
Physical damage, maximum per level (levels 9-16)56
Physical damage, maximum per level (levels 17-22)89
Physical damage, maximum per level (levels 23-28)810
Physical damage, maximum per level (levels 29+)811
Skill value 9—12
Damage synergies—(Psychic Hammer (hard points) + Cloak of Shadows (hard points)) * par9

Fade

Smaller curse and damage reduction.

Exact game values
ValueBase gameProject Lage
Skill value 34025
Skill value 49060
aurastatcalc6ln78ln78*2/3

Venom

Cobra Strike synergy.

  • Elemental damage synergies: Cobra Strike (new)
Exact game values
ValueBase gameProject Lage
Skill value 8—8
Elemental damage synergies—Cobra Strike (hard points) * par8