Class changes

Amazon

Every Amazon skill Project Lage changes, in the direction Project Diablo 2 took: weak skills made worth playing, more synergies, fewer dead builds. Our own numbers, still being tuned in the alpha.

Skill changes

Every class skill can also be cast in town. Synergies marked new were added; damage percentages compare the skill's tooltip damage before synergies with the base game's at the same skill level.

Magic Arrow

A real starter: one more arrow every 10 levels, half its damage turns magic, plus flat magic damage.

Exact game values
ValueBase gameProject Lage
srvdofunc—8
srvmissilea—magicarrow
srvmissileb—magicarrow
calc1—1+lvl/10
calc2—1
calc3—2
EType—mag
Elemental damage, minimum at level 1—1
Elemental damage, minimum per level (levels 2-8)—1
Elemental damage, minimum per level (levels 9-16)—1
Elemental damage, minimum per level (levels 17-22)—2
Elemental damage, minimum per level (levels 23-28)—3
Elemental damage, minimum per level (levels 29+)—4
Elemental damage, maximum at level 1—2
Elemental damage, maximum per level (levels 2-8)—1
Elemental damage, maximum per level (levels 9-16)—2
Elemental damage, maximum per level (levels 17-22)—3
Elemental damage, maximum per level (levels 23-28)—4
Elemental damage, maximum per level (levels 29+)—5

Fire Arrow

Fires a fan of arrows (2, +1 every 3 levels) at half weapon damage, half of it fire; Magic Arrow and Immolation Arrow synergies.

  • Elemental damage synergies: Magic Arrow (new)Immolation Arrow (new)Exploding Arrow (removed)
Exact game values
ValueBase gameProject Lage
srvdofunc—8
srvmissilea—firearrow
srvmissileb—firearrow
calc1—2+lvl/3
calc2—1
calc3—2
SrcDam12864
Elemental damage, minimum per level (levels 2-8)24
Elemental damage, minimum per level (levels 9-16)36
Elemental damage, minimum per level (levels 17-22)69
Elemental damage, minimum per level (levels 23-28)1215
Elemental damage, minimum per level (levels 29+)2428
Elemental damage, maximum per level (levels 2-8)25
Elemental damage, maximum per level (levels 9-16)37
Elemental damage, maximum per level (levels 17-22)710
Elemental damage, maximum per level (levels 23-28)1417
Elemental damage, maximum per level (levels 29+)2731
Skill value 81214
Elemental damage synergies(Exploding Arrow (hard points)) * par8(Magic Arrow (hard points)+Immolation Arrow (hard points)) * par8

Cold Arrow

Fires a fan of arrows (2, +1 every 4 levels), half of the damage turns cold, chill always 4 seconds; Ice Arrow and Magic Arrow synergies.

  • Elemental damage synergies: Ice ArrowMagic Arrow (new)
Exact game values
ValueBase gameProject Lage
srvdofunc—8
srvmissilea—coldarrow
srvmissileb—coldarrow
calc1—2+lvl/4
calc2—1
calc3—2
Elemental damage, minimum per level (levels 2-8)46
Elemental damage, minimum per level (levels 9-16)58
Elemental damage, minimum per level (levels 17-22)811
Elemental damage, minimum per level (levels 23-28)1619
Elemental damage, minimum per level (levels 29+)4245
Elemental damage, maximum per level (levels 2-8)46
Elemental damage, maximum per level (levels 9-16)58
Elemental damage, maximum per level (levels 17-22)912
Elemental damage, maximum per level (levels 23-28)1720
Elemental damage, maximum per level (levels 29+)4447
Skill value 81214
Elemental damage synergies(Ice Arrow (hard points)) * par8(Ice Arrow (hard points)+Magic Arrow (hard points)) * par8
Elemental duration per level (levels 2-8)300
Elemental duration per level (levels 9-16)300
Elemental duration per level (levels 17+)300

Multiple Shot

3 arrows from the start, shorter reach, plus flat damage and attack rating.

Exact game values
ValueBase gameProject Lage
Skill value 123
Physical damage, minimum at level 1—1
Physical damage, minimum per level (levels 2-8)—1
Physical damage, minimum per level (levels 9-16)—1
Physical damage, minimum per level (levels 17-22)—2
Physical damage, minimum per level (levels 23-28)—2
Physical damage, minimum per level (levels 29+)—3
Physical damage, maximum at level 1—2
Physical damage, maximum per level (levels 2-8)—1
Physical damage, maximum per level (levels 9-16)—2
Physical damage, maximum per level (levels 17-22)—3
Physical damage, maximum per level (levels 23-28)—3
Physical damage, maximum per level (levels 29+)—4
Attack rating bonus at level 1—10
Attack rating bonus per level—9

Ice Arrow

More cold damage, a steady 2 second freeze, 3 mana at every level; Cold Arrow and Freezing Arrow synergies.

  • Elemental damage synergies: Cold ArrowFreezing Arrow (new)
  • Duration synergies: none any more (was Freezing Arrow)
Exact game values
ValueBase gameProject Lage
Mana cost (internal units)1612
Mana cost per level (internal units)10
Elemental damage, minimum per level (levels 2-8)68
Elemental damage, minimum per level (levels 9-16)1216
Elemental damage, minimum per level (levels 17-22)1824
Elemental damage, minimum per level (levels 23-28)2632
Elemental damage, minimum per level (levels 29+)3642
Elemental damage, maximum per level (levels 2-8)68
Elemental damage, maximum per level (levels 9-16)1317
Elemental damage, maximum per level (levels 17-22)1925
Elemental damage, maximum per level (levels 23-28)2734
Elemental damage, maximum per level (levels 29+)3844
Elemental duration per level (levels 2-8)50
Elemental duration per level (levels 9-16)50
Elemental duration per level (levels 17+)50
Duration synergies(Freezing Arrow (hard points)) * par7—
Elemental damage synergies(Cold Arrow (hard points))*par8(Cold Arrow (hard points)+Freezing Arrow (hard points))*par8
Skill value 8812

Exploding Arrow

Bigger blast, more fire, cheaper.

Exact game values
ValueBase gameProject Lage
Mana cost (internal units)2016
Elemental damage, minimum per level (levels 2-8)69
Elemental damage, minimum per level (levels 9-16)1216
Elemental damage, minimum per level (levels 17-22)1420
Elemental damage, minimum per level (levels 23-28)1624
Elemental damage, minimum per level (levels 29+)2028
Elemental damage, maximum per level (levels 2-8)710
Elemental damage, maximum per level (levels 9-16)1317
Elemental damage, maximum per level (levels 17-22)1521
Elemental damage, maximum per level (levels 23-28)1826
Elemental damage, maximum per level (levels 29+)2330
Skill value 81418

Strafe

5 shots that can all hit the same target, much stronger per shot.

Exact game values
ValueBase gameProject Lage
Skill value 345
Skill value 4105
calc32+lvl/45
Skill value 1550
Skill value 257
Skill value 81014

Immolation Arrow

Exploding Arrow, Fire Arrow and Magic Arrow all raise the blast.

  • Elemental damage synergies: Exploding ArrowFire Arrow (new)Magic Arrow (new)
Exact game values
ValueBase gameProject Lage
Elemental damage synergies(Exploding Arrow (hard points)) * par8(Exploding Arrow (hard points)+Fire Arrow (hard points)+Magic Arrow (hard points)) * par8
Skill value 81012

Freezing Arrow

A wider blast and half the mana, but a short 1 second freeze.

  • Duration synergies: none any more (was Ice Arrow)
Exact game values
ValueBase gameProject Lage
Elemental damage, minimum per level (levels 2-8)1012
Elemental damage, minimum per level (levels 9-16)1518
Elemental damage, minimum per level (levels 17-22)2024
Elemental damage, minimum per level (levels 23-28)2228
Elemental damage, minimum per level (levels 29+)2432
Elemental damage, maximum per level (levels 2-8)1012
Elemental damage, maximum per level (levels 9-16)1518
Elemental damage, maximum per level (levels 17-22)2024
Elemental damage, maximum per level (levels 23-28)2228
Elemental damage, maximum per level (levels 29+)2432
Skill value 81216
Skill value 158
Mana cost (internal units)3618
Elemental duration at level 1 (frames, 25 per second)5025
Duration synergies(Ice Arrow (hard points)) * par7—

Guided Arrow

Multiple Shot synergy that matters.

Exact game values
ValueBase gameProject Lage
Skill value 81216

Jab

Hits harder and more often, cheaper at level 1; Fend synergy.

Exact game values
ValueBase gameProject Lage
Mana cost (internal units)86
Skill value 3-15-5
Skill value 435
Attack rating bonus at level 11025
Attack rating bonus per level910
calc1ln34ln34+Fend (hard points)*par8
Skill value 8—8

Poison Javelin

All its poison lands within 1 second; stronger Plague Javelin synergy.

Exact game values
ValueBase gameProject Lage
HitShift03
Elemental duration at level 1 (frames, 25 per second)20025
Elemental duration per level (levels 2-8)500
Elemental duration per level (levels 9-16)500
Elemental duration per level (levels 17+)500
Elemental damage, minimum per level (levels 9-16)3240
Elemental damage, minimum per level (levels 17-22)4876
Elemental damage, minimum per level (levels 23-28)64100
Elemental damage, minimum per level (levels 29+)96120
Elemental damage, maximum per level (levels 2-8)1618
Elemental damage, maximum per level (levels 9-16)3644
Elemental damage, maximum per level (levels 17-22)5280
Elemental damage, maximum per level (levels 23-28)68104
Elemental damage, maximum per level (levels 29+)100124
Skill value 81216

Power Strike

Synergies only from the spear lightning skills, and stronger.

  • Elemental damage synergies: Lightning StrikeCharged StrikeLightning Bolt (removed)
Exact game values
ValueBase gameProject Lage
Elemental damage synergies(Lightning Strike (hard points)+Lightning Bolt (hard points)+Charged Strike (hard points)) * par8(Lightning Strike (hard points)+Charged Strike (hard points)) * par8
Skill value 81420

Lightning Bolt

Stronger scaling, cheaper.

Exact game values
ValueBase gameProject Lage
Mana cost (internal units)2416
Elemental damage, maximum per level (levels 2-8)1216
Elemental damage, maximum per level (levels 9-16)1824
Elemental damage, maximum per level (levels 17-22)2836
Elemental damage, maximum per level (levels 23-28)4856
Elemental damage, maximum per level (levels 29+)8896
Skill value 836

Fend

Fewer but much harder hits (up to 5 targets); Jab synergy.

Exact game values
ValueBase gameProject Lage
calc1125
Skill value 37090
Skill value 41012
Attack rating bonus at level 14050
Attack rating bonus per level1012
calc2ln34ln34+Jab (hard points)*par8
Skill value 8—6

Charged Strike

Starts with 2 bolts, +10 max damage, synergies from the spear lightning skills.

  • Elemental damage synergies: Lightning StrikePower StrikeLightning Bolt (removed)

Elemental damage vs. the base game: level 1: +33%, level 10: +19%, level 20: +15%, level 30: +12%

Exact game values
ValueBase gameProject Lage
Skill value 132
Skill value 254
Elemental damage, maximum at level 13040
Elemental damage, maximum per level (levels 2-8)1214
Elemental damage, maximum per level (levels 9-16)1618
Elemental damage, maximum per level (levels 17-22)2022
Elemental damage, maximum per level (levels 23-28)2426
Elemental damage, maximum per level (levels 29+)2830
Elemental damage synergies(Lightning Strike (hard points)+Lightning Bolt (hard points)+Power Strike (hard points)) * par8(Lightning Strike (hard points)+Power Strike (hard points)) * par8
Skill value 81418

Plague Javelin

Hits more often; stronger Poison Javelin synergy.

Exact game values
ValueBase gameProject Lage
Attack rating bonus at level 13045
Attack rating bonus per level912
Skill value 81418

Lightning Strike

More chains from the start and more damage per chain.

Exact game values
ValueBase gameProject Lage
Skill value 325
Elemental damage, maximum per level (levels 2-8)1014
Elemental damage, maximum per level (levels 9-16)1520
Elemental damage, maximum per level (levels 17-22)2026
Elemental damage, maximum per level (levels 23-28)2532
Elemental damage, maximum per level (levels 29+)3038
Skill value 81114

Lightning Fury

Always 10 bolts, cheaper, more damage per bolt, smaller synergies.

Exact game values
ValueBase gameProject Lage
calc1ln1210
Mana cost (internal units)2014
Elemental damage, maximum per level (levels 2-8)2024
Elemental damage, maximum per level (levels 9-16)3036
Elemental damage, maximum per level (levels 17-22)4050
Elemental damage, maximum per level (levels 23-28)5064
Elemental damage, maximum per level (levels 29+)5076
Skill value 812

Inner Sight

Also lowers enemy attack rating by 1% per level, and the radius grows with level.

Exact game values
ValueBase gameProject Lage
aurastat2—item_tohit_percent
aurastatcalc2—-lvl
Skill value 601

Evade

A lower dodge chance, but also faster running and walking.

Exact game values
ValueBase gameProject Lage
Skill value 26550
passivestat2—velocitypercent
passivecalc2—dm34
Skill value 3—5
Skill value 4—25

Slow Movement (was Slow Missiles)

Now Slow Movement: slows enemies' movement as well as their missiles, for 5 seconds.

Exact game values
ValueBase gameProject Lage
aurastat3—velocitypercent
aurastatcalc3—-min(10+lvl*2,60)
Skill value 3300125
Skill value 41500

Penetrate

Also lowers the target's defense by a percentage.

Exact game values
ValueBase gameProject Lage
passivestat2—item_fractionaltargetac
passivecalc2—dm34
Skill value 3—5
Skill value 4—40

Valkyrie

A second Valkyrie at level 20 and a third at 30; she runs faster, gains more damage and defense per level, and Pierce and Power Strike raise her damage.

Exact game values
ValueBase gameProject Lage
Maximum summons1(lvl < 20) ? 1 : ((lvl < 30) ? 2 : 3)
Skill value 22530
Skill value 31015
passivestat8—velocitypercent
passivecalc8—min(10+lvl*2,50)
passivestat9—damagepercent
passivecalc9—(Pierce (hard points)+Power Strike (hard points))*par9
Skill value 9—6