Plugins
D2RLoader runs Project Lage. Every other plugin in Project Lage is our own.
| Plugin | Made by | What it does for you | License |
|---|---|---|---|
| D2RLoader and its PluginSDK | Dimentio | Loads Project Lage into Diablo II: Resurrected and runs its plugins. The launcher installs the version Project Lage is tested with from d2rloader.net. | PluginSDK: MIT |
Your own plugins in Single Player
Not in the game yet Single Player runs any other D2RLoader plugin you add, for example in D2RLoader's own plugins folder, <D2R>\d2rloader\plugins. Only the outside plugins whose job our own plugins do (UnHoarder, Buff HUD, Bind And Summon, Doll Explosion, PlayerX Scaling Tweaks, Auras on Left Click) wait aside, so they don't get in each other's way. Ladder games run only Project Lage's plugins: Play ladder sets the others aside for the game and puts them back after it.
A plugin that does the same job as one of ours can still clash with it and crash the game; take it out again if it does. To play together over TCP/IP, everyone in the game needs the same plugins.
Tools and fonts
| Name | Made by | What it does for you | License |
|---|---|---|---|
| CascLib | Ladislav Zezula | Reads the game data the launcher builds Project Lage from, out of your own D2R install. | MIT |
| Cinzel font | the Cinzel Project Authors | The headings in the launcher. | SIL Open Font License 1.1 |
| Grenze font | the Grenze Project Authors | The headings on pl-d2r.online. | SIL Open Font License 1.1 |
| Sofia Sans font | the Sofia Sans Project Authors | The text on pl-d2r.online. | SIL Open Font License 1.1 |
| Python, Tcl/Tk, Pillow, certifi and PyInstaller | their developers | ProjectLage.exe is built with them and carries them inside. | PSF, BSD-style, HPND, MPL 2.0, GPL 2 with the bootloader exception |
License texts
The launcher's Thanks tab names them too, after the supporters.
Every Project Lage download carries the full license texts in THIRD_PARTY_NOTICES.md.